Vitali Kirpu Productions is my independent, single-developer game studio based in Finland. I focus on innovative research and experimental RTS and simulation games that combine AI agents with dynamic user input. You can get in touch with me via LinkedIn.
Singleplayer RTS game that features turn-based elements, battles against viruses and other cyber entities, and survives as long as possible in a fast paced.
Release Date: 2025
Visit WebsiteA round-based PvP multiplayer RTS game with intense matches against other players, emphasizing tactical gameplay. The events take place after IAH: INTERNET WAR, where the entire world is governed by a police state AI.
Release Date: 2025
Visit WebsiteA massive multiplayer online real-time strategy (MMO RTS) game featuring a persistent map, base building, and the IAH battle engine. It includes technology progression, social elements, and innovations in RTS gameplay. The events take place after IAH: INTERNET WAR, where the world is free from the control of a police state AI, and players are trying to fill the power vacuum.
Release Date: 2026
Visit WebsiteA complete remake of the Pixel Piracy game using advanced technologies such as Unity 6, IAH: Co-Op Multiplayer Codec, and IAH: Entity System. Please note that this project replaces Pixel Piracy Online (PPO). The focus is on single-player and co-op modes.
Release Date: 2026-2027